PCXS2 is one of the finest PS2 emulators to run PlayStation games on your PCs and other devices. Jack may just win a duel against each character once every day. Jack picks up experience, cash, and conceivably things when he wins these duels, however, won't lose the game if he is crushed. Kicking NPCs a few times will make them battle Jack, or gather watchmen to battle for or with them. Kicking furniture and other lifeless things will incidentally turn up things or dagols (the local money). The game gives the novel the capacity to kick nearly anything. Radiata Stories place incredible emphasis on its industrious world and non-player characters (NPCs) each with their own lives, ways of life, occupations, characters, homes, exchanges, and timetables, which are constrained by the game's Day/Night framework. It sold more than 413,000 copies all over the world. The game was much liked in Japan, however, got a more mixed response in North America. It was launched on January 27, 2005, in Japan and September 6, 2005, in North America. Radiata Stories is a PS2 video game designed by tri-Ace and distributed by Square Enix.